Recycling process through 3D videogame technologies for web platforms in Latin-American context

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Resumen

Climate change is a global problem that is gradually beginning to show its relevance for Latin-American context. For this reason, this research has proposed the design of two 3D video games oriented towards recycling. It is worth mentioning that these are the first 2 games made in Ecuador by a university institution that aims to raise awareness of sustainable development among its student population. Under this line, the article seeks to present the technical considerations considered to promote the transversal knowledge and ecological awareness.

Idioma originalInglés
Título de la publicación alojadaProceedings of the 2020 IEEE International Symposium on Technology and Society, ISTAS 2020
EditorialInstitute of Electrical and Electronics Engineers Inc.
Páginas350-353
Número de páginas4
ISBN (versión digital)9781665415071
DOI
EstadoPublicada - 12 nov. 2020
Evento2020 IEEE International Symposium on Technology and Society, ISTAS 2020 - Virtual, Tempe, Estados Unidos
Duración: 12 nov. 202015 nov. 2020

Serie de la publicación

NombreInternational Symposium on Technology and Society, Proceedings
Volumen2020-November

Conferencia

Conferencia2020 IEEE International Symposium on Technology and Society, ISTAS 2020
País/TerritorioEstados Unidos
CiudadVirtual, Tempe
Período12/11/2015/11/20

Nota bibliográfica

Publisher Copyright:
© 2020 IEEE.

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