Abstract
Climate change is a global problem that is gradually beginning to show its relevance for Latin-American context. For this reason, this research has proposed the design of two 3D video games oriented towards recycling. It is worth mentioning that these are the first 2 games made in Ecuador by a university institution that aims to raise awareness of sustainable development among its student population. Under this line, the article seeks to present the technical considerations considered to promote the transversal knowledge and ecological awareness.
Original language | English |
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Title of host publication | Proceedings of the 2020 IEEE International Symposium on Technology and Society, ISTAS 2020 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 350-353 |
Number of pages | 4 |
ISBN (Electronic) | 9781665415071 |
DOIs | |
State | Published - 12 Nov 2020 |
Event | 2020 IEEE International Symposium on Technology and Society, ISTAS 2020 - Virtual, Tempe, United States Duration: 12 Nov 2020 → 15 Nov 2020 |
Publication series
Name | International Symposium on Technology and Society, Proceedings |
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Volume | 2020-November |
Conference
Conference | 2020 IEEE International Symposium on Technology and Society, ISTAS 2020 |
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Country/Territory | United States |
City | Virtual, Tempe |
Period | 12/11/20 → 15/11/20 |
Bibliographical note
Publisher Copyright:© 2020 IEEE.
Keywords
- A-Frame
- environment
- Html5
- typescript
- videogames
- virtual reality