Analysis of the Use of Digital Tools as Support in Fine Motor Stimulation Therapy

Luis Serpa-Andrade, Sandro González-González, Vladimir Espartaco Robles-Bykbaev, Adriana León-Pesántez, Paul Mata-Quevedo

Producción científica: Capítulo del libro/informe/acta de congresoContribución de conferenciarevisión exhaustiva

Resumen

This article presents a review of work related to therapies and tools used in fine motor stimulation in order to establish the parameters and characteristics necessary to define the creation of an interactive board with 5 different activities as an alternative therapy proposal. This board is implemented as a tool that serves as a support for therapists in sessions of fine motor stimulation in order to innovate in traditional therapies. This is possible since it is known that the use of technology allows us to create attractive and fun tools for children, who show more attention and dedication when interacting with a tool as if it were a toy. This tool is created with the intention of transforming stimulation therapies into fun gaming sessions in order to get children to carry out activities that help strengthen and stimulate the muscles necessary for correct development in their daily and school activities, which involve a digital grip, tri-digital grip, strength in the fingers and hands, hand-eye coordination, assimilation of request for activities by audios and finally motivational feedback in case children fail and positive feedback in the case of finishing the activity correctly. For therapists these tools are the fundamental basis of the sessions; that is why innovation plays a key role since the more interactive and attractive sessions, the greater openness to the experience, which originates better results.

Idioma originalInglés
Título de la publicación alojadaAdvances in Industrial Design - Proceedings of the AHFE 2021 Virtual Conferences on Design for Inclusion, Affective and Pleasurable Design, Interdisciplinary Practice in Industrial Design, Kansei Engineering, and Human Factors for Apparel and Textile Engineering, 2021
EditoresCliff Sungsoo Shin, Giuseppe Di Bucchianico, Shuichi Fukuda, Yong-Gyun Ghim, Gianni Montagna, Cristina Carvalho
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas544-549
Número de páginas6
ISBN (versión impresa)9783030808280
DOI
EstadoPublicada - 2021
EventoAHFE International Conferences on Design for Inclusion, Interdisciplinary Practice in Industrial Design, Affective and Pleasurable Design, Kansei Engineering, and Human Factors for Apparel and Textile Engineering, 2021 - Virtual, Online
Duración: 25 jul. 202129 jul. 2021

Serie de la publicación

NombreLecture Notes in Networks and Systems
Volumen260
ISSN (versión impresa)2367-3370
ISSN (versión digital)2367-3389

Conferencia

ConferenciaAHFE International Conferences on Design for Inclusion, Interdisciplinary Practice in Industrial Design, Affective and Pleasurable Design, Kansei Engineering, and Human Factors for Apparel and Textile Engineering, 2021
CiudadVirtual, Online
Período25/07/2129/07/21

Nota bibliográfica

Publisher Copyright:
© 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.

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