A platform to exploit short-lived relationships among mobile users: A case of collective immersive learning

Jack Fernando Bravo-Torres, Martín López-Nores, Yolanda Blanco-Fernández

Resultado de la investigación: Capítulo del libro/informe/acta de congresoCapítulorevisión exhaustiva

2 Citas (Scopus)

Resumen

Online social networks are largely failing to engage people in relevant interactions with people, contents or resources in their physical environment.We motivate the potential of automatically establishing sporadic social networks among people (acquaintances or strangers) who happen to be physically close to one another at a certain moment. We present the design of one platform intended to provide solutions from the lowest level of establishing ad-hoc connections among nearby mobile devices, up to the highest level of automatically identifying the most relevant pieces of information to deliver at any time. A number of application scenarios are presented, along with conclusions from redesigning a former system that delivered immersive learning experiences in museums according to the constructs of the sporadic social networks.

Idioma originalInglés
Título de la publicación alojadaInformation Technologies and Mathematical Modelling - 13th International Scientific Conference, ITMM 2014, Proceedings
EditoresAlexander Dudin, Anatoly Nazarov, Rafael Yakupov, Alexander Gortsev
EditorialSpringer Verlag
Páginas384-395
Número de páginas12
ISBN (versión digital)9783319136707
DOI
EstadoPublicada - 1 ene. 2014
Publicado de forma externa

Serie de la publicación

NombreCommunications in Computer and Information Science
Volumen487
ISSN (versión impresa)1865-0929

Nota bibliográfica

Publisher Copyright:
© Springer International Publishing Switzerland 2014.

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