© Springer International Publishing Switzerland 2015. The interactions enabled by the popular sites of the Web 2.0 are largely confined to the virtual world of the Internet, thus failing to engage people in relevant interactions with people, contents or resources in their physical environment. In this paper, we motivate the potential of automatically establishing sporadic social networks among people (acquaintances or strangers) who happen to be physically close to one another at a certain moment. We present the design of one platform intended to provide solutions from the lowest level of establishing ad-hoc connections among nearby mobile devices, up to the highest level of automatically identifying the most relevant pieces of information to deliver at any time. A number of application scenarios are presented, along with technical details of a solution to empower ad-hoc communications by means of a virtualization layer.
|Name||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
|Conference||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
|Period||1/01/10 → …|