Engineering & Materials Science
3D printers
40%
Application programs
59%
Artificial intelligence
7%
Brain
13%
Cameras
11%
Cloud computing
28%
Communication
16%
Controllers
8%
Costs
15%
Curricula
17%
Data mining
27%
Defects
22%
Developing countries
72%
Ecology
10%
Ecosystems
70%
Education
83%
Electricity
6%
Experiments
11%
Expert systems
77%
Fuzzy logic
28%
Gesture recognition
9%
Health
12%
Industry 4.0
40%
Intelligent buildings
20%
Intelligent systems
34%
Internet of things
13%
Leisure
10%
Magnetism
11%
Medicine
8%
Patient rehabilitation
7%
Personnel
8%
Robotics
100%
Robots
42%
Sensors
14%
Serious games
42%
Speech recognition
7%
Teaching
29%
Mathematics
Acquisition
8%
Autonomy
6%
Awareness
5%
Children
71%
Cognition
44%
Developing Countries
6%
Ecosystem
42%
Education
18%
Expert System
5%
Family
15%
Fuzzy Logic
37%
Government
5%
Reciprocity
7%
Robotics
39%
Rule-based Reasoning
63%
Serious Games
68%
Skills
43%
Visual Perception
53%
Social Sciences
assistant
30%
cognition
27%
early childhood education and care
5%
kindergarten
6%
logic
36%
low income
26%
mathematics
7%
private institution
5%
reciprocity
6%
visual perception
42%