Abstract
According to given facts by the Statistics and Census National Institute (INEC), the population aged 16 to 65 has problems with reading comprehension and pronunciation. In addition, much of the country's population has not acquired reading habits since childhood that support their interest in this topic on the grounds that teachers did not lend interest in this educational aspect. In other hand, based on results obtained in the PISA-D 2018 tests in which Ecuador participated for the first time explains that in the reading it reached 49% at a level 2, these figures show us that investment in education per child must increase considerably, fostering a solid foundation in their learning. In this line, in this paper, we present a an intelligent and educational enviroment where teachers will be able to provide the necessary help to the level of need of students, who through an intuitive application, and didactic will allow them to learn while playing by improving each time their level of pronunciation and reading comprehension. The results show excellent levels of acceptance by both basic education teachers and students from 5 to 7 years old.
Original language | English |
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Title of host publication | 2020 IEEE ANDESCON, ANDESCON 2020 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
ISBN (Electronic) | 9781728193656 |
DOIs | |
State | Published - 13 Oct 2020 |
Event | 2020 IEEE ANDESCON, ANDESCON 2020 - Quito, Ecuador Duration: 13 Oct 2020 → 16 Oct 2020 |
Publication series
Name | 2020 IEEE ANDESCON, ANDESCON 2020 |
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Conference
Conference | 2020 IEEE ANDESCON, ANDESCON 2020 |
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Country/Territory | Ecuador |
City | Quito |
Period | 13/10/20 → 16/10/20 |
Bibliographical note
Publisher Copyright:© 2020 IEEE.
Keywords
- Didactic games
- Didactic teaching
- Education
- Expert system
- Intelligent system
- Pre-reading