Idear con Blender

Translated title of the contribution: Ideate with Blender

Research output: Book/ReportBook

Abstract

The third volume of the "I accompany you to program" Series aims to teach young people Blender in their first years of university studies. "Ideating in Blender" offers introductory content on the use of the tool through ingenious works. The text is structured in five chapters that turn into laboratory practices. This volume presents practical exercises solved and developed by the author, making use of analysis, design, development and creativity using the tools of the Blender program. In addition, it follows the curriculum of the Spatial Geometry course in the Multimedia Design career, designed by professors who belong to the Applied Computing and Computing Methodologies Faculty (CAMC) of the Guayaquil branch of the Universidad Politécnica Salesiana who, motivated by the progress in the academic performance of their students, have selected significant complementary topics for the learning of Spatial Geometry. We encourage everyone to be perseverant and enthusiastic in their learning process with this book.
Translated title of the contributionIdeate with Blender
Original languageSpanish (Ecuador)
PublisherEditorial Universitaria Abya-Yala
Number of pages150
ISBN (Print)978-9978-10-865-9
StatePublished - 20 Nov 2023

Keywords

  • Multimedia design
  • Computing
  • Blender
  • Technologies

CACES Knowledge Areas

  • 111A Education

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