Abstract
Several technologies applied to the rehabilitation field use devices that provide to physiotherapists different kind of information to improve the assessment about patient evolution during rehabilitation plans. The new trend of these technologies is the development of safe, portable and comfortable wearable devices with wide application in different environments. This paper presents a proposal of a portable and safe device for hand rehabilitation, composed of five thimbles, able to acquire pressure signals during the execution of movements guided by a videogame. Hie device has a display to show to the users different routines, in order to guide them about its use. and also evaluates pressure signals and response time. Here the design and construction of the device are presented, in addition to results of a pilot test with volunteers. The results demonstrate that pressure signals can be accurately acquired during user movements, and the device was considered safe to perform hand rehabilitation.
Original language | English |
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Pages (from-to) | 659-664 |
Number of pages | 6 |
Journal | Procedia Computer Science |
Volume | 160 |
DOIs | |
State | Published - 1 Jan 2019 |
Event | 10th International Conference on Emerging Ubiquitous Systems and Pervasive Networks, EUSPN 2019 and 9th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare, ICTH 2019, Affiliated Workshops - Coimbra, Portugal Duration: 4 Nov 2019 → 7 Nov 2019 |
Keywords
- Hand rehabilitation
- Motor learning
- Pressure
- Serious game