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Vision-Based Trajectory Generation and Kinematic Modeling for Human-like Grasp Reproduction in a Robotic Prosthetic Hand

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Resumen

The use of prosthetic devices can significantly improve the quality of life of individuals with limb amputations. However, existing prosthetic hands face multiple engineering and manufacturing challenges, making them economically inaccessible to a large portion of the population. This study focuses on the design and analysis of a cost-effective prosthetic hand capable of performing five fundamental grasp types: tripod, cylindrical, spherical, lateral, and pinch. The development process began with a biomechanical analysis of the human hand, followed by the derivation of a kinematic model. To ensure anthropomorphic fidelity, finger trajectories were synthesized using a computer vision-based algorithm that captured natural human motion. These trajectories were then mapped to the prosthetic control system. Experimental validation was conducted through rigorous goniometric analysis of the prototype’s execution. The results demonstrated the system’s effectiveness in replicating functional grasps, with a Root Mean Square Error (RMSE) within acceptable thresholds for assistive tasks. While the prototype achieved high motion correspondence, higher deviations were observed in distal joints due to mechanical transmission resistance and spring-return torque requirements. This work provides a scalable framework for tendon-driven prostheses, balancing advanced trajectory synthesis with a robust and accessible mechanical architecture.

Idioma originalInglés
Número de artículo334
PublicaciónTechnologies
Volumen14
N.º6
DOI
EstadoPublicada - jun 2026

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