Upper limb rehabilitation with virtual environments

Gustavo Caiza, Cinthya Calapaqui, Fabricio Regalado, Lenin F. Saltos, Carlos A. Garcia, Marcelo V. Garcia

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations


In this article an application is developed based on 3D environments for the upper limbs rehabilitation, with the aim of performing the measurement of rehabilitation movements that the patient makes. A robotic glove is used for virtualized the movements with the hand. The hand movements are sent to a mathematical processing software which runs an algorithm to determine if the rehabilitation movement is right. Through virtual reality environments, the injured patients see the correct way to perform the movement and also shows the movements that the patient makes with the robotic glove prototype. This system allows to evaluate the protocol of upper limbs rehabilitation, with the continuous use of this system the injured patient can see how his condition evolves after performing several times the proposed virtual tasks.

Original languageEnglish
Title of host publicationAugmented Reality, Virtual Reality, and Computer Graphics - 6th International Conference, AVR 2019, Proceedings
EditorsLucio Tommaso De Paolis, Patrick Bourdot
PublisherSpringer Verlag
Number of pages14
ISBN (Print)9783030259648
StatePublished - 1 Jan 2019
Event6th International Conference on Augmented Reality, Virtual Reality and Computer Graphics, SALENTO AVR 2019 - Santa Maria al Bagno, Italy
Duration: 24 Jun 201927 Jun 2019

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume11613 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Conference6th International Conference on Augmented Reality, Virtual Reality and Computer Graphics, SALENTO AVR 2019
CitySanta Maria al Bagno


  • Dynamic temporary alignment algorithm (DTW)
  • Robotic glove
  • Virtual reality
  • Virtual rehabilitation


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