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Juegos Serios para Niños con Autismo y su Relación con la Experiencia de Usuario en Ecuador (2020-2022)

Translated title of the contribution: Serious Games for Children with Autism and their Relationship with User Experience in Ecuador (2020-2022)

Research output: Contribution to journalArticle

Abstract

The use of Information and Communication Technologies (ICT) as support tools in education focused on inclusion in children with autism spectrum disorder (ASD), has had significant advances (Alcivar et. al, 2022), so new studies are currently proposed focused on treatment and recovery as the case of ASD itself (Fitzgerald and Ratcliffe, 2020). This research proposes an examination of the correlation between serious games and user experience design (UX) performance, in children with autism spectrum disorder (ASD), over the last three years (2020-2022) in the MIDI-AM 2.0 Research Project at the Escuela Superior Politécnica del Litoral. The results demonstrate that a correct execution of the UX promotes significant advances, going from being experimental tools to sophisticated educational and clinical instruments, providing new panoramas as challenges and opportunities.
Translated title of the contributionSerious Games for Children with Autism and their Relationship with User Experience in Ecuador (2020-2022)
Original languageSpanish (Ecuador)
Pages (from-to)135-142
Number of pages8
JournalCuadernos del Centro de Estudios en Diseño y Comunicación
Volume225
Issue number225
DOIs
StatePublished - 6 Jun 2024

Keywords

  • Serious games - autism spectrum disorder (ASD) - video game design
  • 2.0
  • - user experience (UX) design - mid-am research project

CACES Knowledge Areas

  • 112A Audiovisual techniques and media production

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