Experiencias de la Cultura Maker en la Asignatura Arquitectura de Computadoras

Translated title of the contribution: Experiences of the Maker Culture in the Computer Architecture Course

Bertha Alice Naranjo Sanchez, Freddy Alberto Correa Lemus

Research output: Contribution to journalArticle

Abstract

The following proposal deepens the need to bring young people closer to science, technology, engineering, art and mathematics disciplines, which propose an approach to the maker culture. These can be learned in various ways in the classroom by developing competencies through doing but not seeing. In this way, students can learn theoretical concepts applied in the classroom, since technology contributes to the development of early qualities and skills in them that favor entrepreneurship, the maker culture, as well as the development of scientific research. This article describes the experience of students when making high and low technology products focused on promoting the educational, socialand labor inclusion of people with disabilities, from the philosophy of a maker in the subject of computer architecture. The exploratory research used as an instrument the online survey of 43 students and interviews with 5 of them selected at random. The results obtained allowed us to know the characteristics of the makers as well as the experience acquired in the learning process where it is highlighted that learning to do arouses interest and breaks paradigms in the teaching-learning process, because it becomes more real and with a social meaning.
Translated title of the contributionExperiences of the Maker Culture in the Computer Architecture Course
Original languageSpanish (Ecuador)
Pages (from-to)335-346
Number of pages12
JournalBoletín Redipe
Volume10
Issue number10
DOIs
StatePublished - 1 Apr 2021

Keywords

  • Disability
  • Emerging Technologies
  • Maker Culture
  • Makers
  • Steam

CACES Knowledge Areas

  • 116A Computer Science

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