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Embedded Interactive Cubes for STEAM Education: A Low-Cost Wireless System Integrated with a Multisensorial Mobile Laboratory

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This study presents the design and functional validation of a programmable embedded system composed of interactive cubes, developed as a technological learning tool for children aged four to six. The system supports STEAM-based education by integrating sensor-based data acquisition, wireless communication, and dynamic LED visualization into a cohesive platform. Each cube incorporates an ESP32 microcontroller and an MPU6050 inertial sensor to detect its orientation in real time. Orientation data is published over Wi-Fi in JSON format, allowing external systems–such as a multisensorial mobile laboratory to retrieve the cube’s state. The cubes also support two display modes: a synchronous mode driven by the Distributed Display Protocol (DDP), and an asynchronous mode showing predefined visual patterns stored in memory. The system was validated in a controlled setting, showing stable operation despite moderate wireless latency. Preliminary trials with children under professional supervision revealed encouraging interaction results. While a full pedagogical study is pending ethical approval, this study establishes the viability of a low-cost, modular solution for early education. The proposed system offers a foundation for future developments in multisensory educational tools, with potential applications in inclusive, therapeutic, and interactive learning environments.

Original languageEnglish
Title of host publicationProceedings of the Future Technologies Conference, FTC 2025, Volume 4
EditorsKohei Arai
PublisherSpringer Science and Business Media Deutschland GmbH
Pages113-122
Number of pages10
ISBN (Print)9783032079916
DOIs
StatePublished - 2026
EventFuture Technologies Conference, FTC 2025 - Munich, Germany
Duration: 6 Nov 20257 Nov 2025

Publication series

NameLecture Notes in Networks and Systems
Volume1678 LNNS
ISSN (Print)2367-3370
ISSN (Electronic)2367-3389

Conference

ConferenceFuture Technologies Conference, FTC 2025
Country/TerritoryGermany
CityMunich
Period6/11/257/11/25

Bibliographical note

Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2026.

Keywords

  • education technology
  • interactive device
  • STEAM

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