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Depresión Juvenil y Videojuegos. Revisión Sistemática De Literatura Científica

Translated title of the contribution: Youth Depression and Video Games. Systematic Review of Scientific Literature

Research output: Contribution to journalArticle

Abstract

Introduction: This study aims to explore the relationship between youth depression and video games by conducting a systematic review of the scientific literature. It highlights the possible positive and negative effects of video games on mental health, especially in relation to depression by covering the different approaches and associations between video games and depression, including their effects as a cause, solution or bidirectional factor. Objective: to determine the independent patterns of types of youth depression and video games and to examine the effect and association between youth depression and video games. Methodology. a mixed design approach based on systematic literature review was applied to review 88 papers from Web of Science, Scopus, Pubmed and Redalyc. Results: The results of the study show that 78 % of quantitative studies and 22% of qualitative studies, 23 % refer to a positive effect of video games on depressive disorder, 65 % negative effects and 12 % neutral. Results: 46 % refer to the social level, 42 % to the motivational component and 12% to the cognitive level. Conclusion: it shows a better understanding of the relationship between video games and juvenile depression, informing future research and possible recreational interventions.
Translated title of the contributionYouth Depression and Video Games. Systematic Review of Scientific Literature
Original languageSpanish (Ecuador)
Pages (from-to)1-22
Number of pages22
JournalEureka: Revista Científica de Psicología
Volume21
Issue number21
StatePublished - 6 Nov 2024

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Depression
  • Mental health
  • Therapy
  • Video games
  • Young people

CACES Knowledge Areas

  • 123A Journalism and Communication
  • 413A Social and Cultural Studies

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