Analysis of Physical Education Apps for Cooperative Learning through Gamification

Research output: Contribution to conferencePaper

Abstract

Acknowledging the value of mobile learning within the digital ecosystem, the present work seeks to identify gamification elements and cooperative learning in mobile applications for Physical Education courseto determine its relevance for health promotion. The methodology considered a grounded theory design to collect the data through non-participant observation of the top 10 mobile applications according to AppStore and Google Play which were evaluated according.
Translated title of the contributionAnálisis de Apps de Educación Física para el Aprendizaje Cooperativo a través de la Gamificación
Original languageEnglish (US)
DOIs
StatePublished - 30 Sep 2020
Event12th Annual International Conference on Education and New Learning Technologies (EDULEARN20) - ES
Duration: 6 Jul 20208 Jul 2020
https://iated.org/edulearn/

Conference

Conference12th Annual International Conference on Education and New Learning Technologies (EDULEARN20)
Period6/07/208/07/20
Internet address

Keywords

  • Cooperative learning
  • Gamification
  • Health promotion
  • Mobile apps
  • Physical education.

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