An interactive application based on augmented reality and rules-based reasoning to support educational activities of high school students

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Original languageEnglish
Title of host publicationEDUNINE 2020 - 4th IEEE World Engineering Education Conference
Subtitle of host publicationThe Challenges of Education in Engineering, Computing and Technology without Exclusions: Innovation in the Era of the Industrial Revolution 4.0, Proceedings
EditorsClaudio da Rocha da Rocha Brito, Melary M. Ciampi
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728166384
DOIs
StatePublished - Mar 2020
Event4th IEEE World Engineering Education Conference, EDUNINE 2020 - Bogota, Colombia
Duration: 15 Mar 202018 Mar 2020

Publication series

NameEDUNINE 2020 - 4th IEEE World Engineering Education Conference: The Challenges of Education in Engineering, Computing and Technology without Exclusions: Innovation in the Era of the Industrial Revolution 4.0, Proceedings

Conference

Conference4th IEEE World Engineering Education Conference, EDUNINE 2020
CountryColombia
CityBogota
Period15/03/2018/03/20

Bibliographical note

Funding Information:
This work was funded by the Cátedra UNESCO Tecnologías de Apoyo para la Inclusión Educativa and the research project “Sistemas Inteligentes de Soporte a la Educación Especial (SINSAE v5)” of the Universidad Politécnica Salesiana.

Publisher Copyright:
© 2020 IEEE.

Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.

Keywords

  • Augmented reality
  • Children and youth
  • Mathematics
  • Support Decision System

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