INIS
ecuador
100%
learning
94%
data
94%
applications
93%
management
76%
tools
70%
virtual reality
70%
cities
67%
education
64%
teaching
52%
retention
52%
implementation
52%
control
42%
knowledge base
35%
symmetry
35%
reflection
35%
schools
35%
water
35%
mobility
35%
transformations
35%
animals
35%
protection
35%
roads
35%
bridges
35%
meteorology
35%
spain
35%
accidents
35%
interfaces
35%
cultural resources
35%
evaluation
35%
sensors
35%
people
33%
design
32%
levels
29%
adolescents
26%
architecture
26%
interactions
26%
algorithms
26%
solutions
23%
blenders
22%
programming
22%
information
21%
safety
21%
validation
20%
engineers
17%
children
17%
feedback
17%
operation
17%
connections
17%
storage
17%
Keyphrases
Story-based
35%
Indirect Association
35%
School Class
35%
Semantic Knowledge Base
35%
Knowledge Base
35%
Building Context
35%
Historical Fact
35%
Context-aware
35%
Semantic Bases
35%
European Project
35%
Character Location
35%
Digital Humanities
35%
Computational Analysis
35%
Deep Learning Technology
35%
Web-based Learning
35%
History Learning
35%
Semantic Technologies
35%
Game-based
35%
Cultural Contexts
35%
International Publishing
35%
H2020 Projects
35%
Water Consumption Management
35%
Urban Water Consumption
35%
Sustainable Roads
35%
EU Projects
35%
Urban Mobility
35%
Mobility-aware
35%
Visual Interface
35%
Historical Associations
35%
LoRaWAN Technology
35%
Sustainable Urban
35%
Zaruma
35%
NLP System
35%
Industrial Communication
35%
Modbus Protocol
35%
Modbus
35%
Service Applications
35%
Virtual Reality Platform
35%
Protection Awareness
35%
European History
35%
Digital Heritage
35%
Parental Control
35%
Road Safety Education
26%
Animal Protection
26%
Animal Abuse
26%
Hierarchical Sensor Network
23%
Multimedia Content
17%
Serendipity
17%
Teaching History
17%
Game Concepts
17%
Computer Science
Serious Game
70%
Deep Learning Method
35%
Indirect Association
35%
Semantic Knowledge
35%
Knowledge Base
35%
Semantic Technology
35%
videogame
35%
Virtual Reality System
35%
Interactive Visualization
35%
Service Application
35%
Edutainment
35%
Cultural Resource
35%
Modbus
35%
Raise Awareness
26%
Artificial Intelligence
26%
Development Plan
17%
Incident Management
17%
Scientific Visualization
17%
Critical Point
17%
Database Management System
17%
Test Questionnaire
17%
Industrial Network
17%
Stored Information
11%
Reasoning Process
11%
Multimedia Content
11%
Laws and Regulation
11%
Gamification
8%
Primary Objective
8%
Interactive
8%
Management Framework
8%
Controller Pattern
8%
Technology Intelligence
8%
Preventive Action
8%