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Personal profile

Research Interests

Recent research:
The researcher undertakes an integrated program of digital heritage preservation, playful learning with immersive technologies, and ICT-enabled urban services. Across AR/VR platforms, interactive narratives and gamified experiences, the work centers on (1) preserving intangible cultural heritage and teaching history through interactive 3D representations, (2) leveraging AI, machine learning and data-driven design to support educational games that foster sustainability, animal protection, and digital literacy, and (3) deploying smart-city infrastructures (LoRaWAN, sensors, digital twins) and serious games to enhance urban services, road safety and civic engagement. Methodologies span SCRUM-driven development, MVC architecture, 3D modeling (Blender), game engines (Unity, Unreal), AI techniques (Behavior Trees, Blackboard), data analytics (NLP/LSA), and user-centered evaluation with experimental or survey-based validation. The impact is demonstrated by high user satisfaction, learning improvements, increased awareness of social issues, and contributions to digital transformation in education and public services. Future work emphasizes content expansion, device compatibility, and social features to broaden educational and cultural reach.

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being
  2. SDG 11 - Sustainable Cities and Communities
    SDG 11 Sustainable Cities and Communities
  3. SDG 17 - Partnerships for the Goals
    SDG 17 Partnerships for the Goals

Collaborations and top research areas from the last five years

Recent external collaboration on country/territory level. Dive into details by clicking on the dots or