Engineering & Materials Science
3D printers
73%
Anthropometry
24%
Application programs
29%
Audiovisual
19%
Audition
55%
Brain
47%
Computer hardware
9%
Computer vision
13%
Costs
9%
Data mining
27%
Deep learning
14%
Developing countries
43%
Digital filters
11%
Education
48%
Electrodes
42%
Electroencephalography
95%
Electron energy levels
12%
Electronic equipment
27%
Energy utilization
11%
Expert systems
31%
Frequency bands
39%
Gesture recognition
9%
Headphones
11%
Health
60%
Health care
33%
Image recognition
25%
Leisure
10%
Medical problems
36%
Mirrors
33%
Mobile robots
29%
Numerical analysis
14%
Patient rehabilitation
49%
Personal communication systems
40%
Personnel
12%
Physical therapy
15%
Pulmonary diseases
44%
Random forests
34%
Recycling
32%
Relaxation
10%
Robotics
100%
Robots
63%
Serious games
42%
Signal analysis
36%
Speech recognition
28%
Stroboscopes
57%
Students
36%
Teaching
14%
Toys
41%
Violence
60%
Wavelet transforms
40%
Mathematics
3D Model
11%
Children
35%
Data Mining
38%
Dementia
49%
Diabetes
44%
Disability
41%
Disorder
37%
Education
36%
Electronics
34%
Estimate
15%
Exercise
8%
Experimentation
13%
Health
68%
Image Recognition
35%
Interactive Systems
52%
Likely
8%
Manufacturing
73%
Model
8%
Osteoarthritis
60%
Pain
47%
Percent
9%
Productivity
14%
Proportion
29%
Random Forest
48%
Rehabilitation
49%
Robot
40%
Robotics
39%
Serious Games
68%
Spatial Reasoning
51%
Speech Recognition
33%
Teaching
34%
Tend
24%
Usability
14%
Visual Perception
53%
Social Sciences
assistance
8%
assistant
30%
brain
18%
chronic illness
8%
citizen
20%
dementia
8%
educational practice
10%
electronics
5%
evaluation
5%
experiment
6%
hardware
11%
import
10%
income
5%
manufacturing
29%
mental disorder
11%
pain
7%
people with disabilities
11%
productivity
9%
rehabilitation
27%
robot
35%
visual perception
10%
WHO
7%
world population
9%